Heritage

by Alliances At War

After 6 weeks (in Orkfian time this measures 84 years) your tribe leader is 100 years old and dying. If you survive the full period of 6 weeks that your leader has to live, you will start your next tribe with a heritage bonus to land, money and fame, based on the success of your previous tribe.

If you get killed, however, you do not get any heritage bonus. Instead, you will start at the usual 500 acres.

If you reset your tribe or if you have just created a tribe, you start at 500 acres with starting military; that means you start with a default military setup.

Sesshomaru:
Heritage rewards skill, as well as activity, the two things it takes to get to 10,000 acres and staying alive to reap the benefits of it. But more importantly it doesn't put experienced players hungry for acres in the same bracket as the real beginners; giving them a chance to acclimatize, learn the basics and get some friends in the game to play with before they have to deal with the scarred ol' veterans. This helped me immensely when I started playing around 6 months ago; had the competition been anything like what it is in the 2,000-5,000 acres bracket, I likely would've given up at once.

Last updated: January 2013