Just looking over the game is now, pokemon is winning easily with only 1 attacker in their alliance.
We may have only one traditional attacker race, but we didn't really climb to our position in the rankings based solely on exploring. That fame didn't come out of nowhere
There is a big problem that this age is about growing and not warring. You can't war yet because tribes have 100 dpa and are too efficient.
I've enjoyed the reset age, but I understand this point of view. Wars are difficult to justify for the first week or week and a half because killing is necessary for power, and killing is pretty much impossible with these ratios. However, I'd understand if this lull in war action was by design. I haven't thought about the ramifications, but could be more interesting to score wars infinity-style.