MP/TP cost and capacity growth

Open Archived Kappa opened this discussion on

Kappa -
Why was the logarithmic growth of mana capacity/guild removed? Currently, if you're over 2k acres, every guild and hideout gives 3MP/TP each. The cost of spells and ops also seems to scale linearly with land so the maximum amount of spells/ops you can cast doesn't change after 2k acres.

When you couple that with the fact that there's no longer a damage penalty for oping on a tribe <50% or >200% your size, there doesn't seem to be much point in growing big.

May as well grow to 2k acres, have the whole alliance convert to labs and max out war research and then go on a killing spree.

dagyrox -

Hmmm, sounds like a fun strat. Think I'll try it next age 😋

bill -

The only plus of being the largest is #1 rank (which is currently considered 'winning'), and so land fat even your RP/War mode can't make a dent. 90DPA kind of land fat I'm talking
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