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CBeast, February 2012, edited | |
THIEVES TRAP (SELF) To protect your lands your loyal thieves build several deadly traps to kill some of the attacking thieves before they arrive at your lands. 1500 acres required Difficulty: Easy Thieves required: 1 per own acre Lasts 6–10 updates In my mind this stops 25% of enemy thief ops, but it doesn't give an actual percentage in the guide. Anyone know how much it actually is? And if so, can it be added to the guide? | |
CecilvonBismarck, February 2012 | |
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ill ask on staff channel
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Bolle, February 2012 | |
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It's 25% as far as I know.
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Max, February 2012 | |
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Its 15%.
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Moon Lightress, February 2012 | |
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the thieve trap will add up with the guard houses so:
50%+15%=65% this is correct for chance to stop an op ~ bootcamp coach bloodball (#15) |
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Max, February 2012 | |
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Its actually
1 - (1-0.5)*(1-0.15) = 57.5% chance |
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Moon Lightress, February 2012 | |
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ummm but the coach said that it is additive.
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Tiia, February 2012 | |
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@ Moon Lightress, you can take Max's word for it. He's one of the coders and has most likely double checked before posting here.
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[EM], February 2012 | |
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@ Moon Lightress, follow your own path. Be a leader, not a follower. Like the fortune cookie says
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