Alliances at War

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Topic: Thieves Trap
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CBeast, February 2012, edited

THIEVES TRAP (SELF)
To protect your lands your loyal thieves build several deadly traps to kill some of the attacking thieves before they arrive at your lands.

1500 acres required
Difficulty: Easy
Thieves required: 1 per own acre
Lasts 6–10 updates

In my mind this stops 25% of enemy thief ops, but it doesn't give an actual percentage in the guide. Anyone know how much it actually is? And if so, can it be added to the guide?


CecilvonBismarck, February 2012

ill ask on staff channel


Bolle, February 2012

It's 25% as far as I know.


Max, February 2012

Its 15%.


Moon Lightress, February 2012

the thieve trap will add up with the guard houses so:
50%+15%=65% this is correct for chance to stop an op

~ bootcamp coach bloodball (#15)


Max, February 2012

Its actually

1 - (1-0.5)*(1-0.15) = 57.5% chance


Moon Lightress, February 2012

ummm but the coach said that it is additive.


Tiia, February 2012

@ Moon Lightress, you can take Max's word for it. He's one of the coders and has most likely double checked before posting here.


[EM], February 2012

@ Moon Lightress, follow your own path. Be a leader, not a follower. Like the fortune cookie says

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