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Dev Lord Iluros, November 2010, edited | |
Races Light Elf: * Will be removed for age one week into age. * When it returns in age 35 it will get no extra bonus from Deam's Hunt or Ciorin's Blessing Nazgul: * Return to play * Add: Cannot cast self spells (other than alliance spells) * Elites -----> 13/13 - 1650 cr Other Raze: * Double damage in war ------> +50% damage in war (in effect this means that out of war damage increases) * Lower overall damage 15% Churches: * 1% churches gives 2.5% reduction to magic damage -----> gives 2% reduction to magic damage Guardhouses: * 1% guardhouses gives 2.5% reduction to thievery damage ------> gives 2% reduction to thievery damage Military training costs: * Bonuses to military training only apply when upgrading units (does not lower the price of basic military or mercenaries). | |
Dev - Joe, November 2010 | |
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Note that the LE troops costs will probably be altered somewhat to match their decreased military power :p
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VorteX, November 2010 | |
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first time in 4 years that my pleas have been heard. thanks :)
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CecilvonBismarck, November 2010 | |
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cant have that, reverse any changes that vortex has been asking for
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KARAENG BAJI, November 2010 | |
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Raze:
* Double damage in war ------> +50% damage in war (in effect this means that out of war damage increases) : out of war damage increases ? |
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Martel, November 2010, edited | |
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There are some bug fixes to Raze that will decrease its damage both in and out of war.
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Sasuke Uchiha, November 2010 | |
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can some1 bring back market efficiency counting when u want build construction ?
ty |
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Dev Lord Iluros, November 2010, edited | |
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Quote Raze: * Double damage in war ------> +50% damage in war (in effect this means that out of war damage increases) : out of war damage increases ? In other words: Before age 34: In war: “Standard” damage Out of war: half damage After age 34: In war: +50% damage Out of war: “Standard” damage That is, the “penalty” for using raze out of war changes from -50% to -33%. This means OOW damage goes up. |
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Aqualightnin, November 2010 | |
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after you take the 15% damage off the top though, it seems like raze OOW will be about the same (as current), and in war reduced, right?
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CBeast, November 2010 | |
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Another change: Spirits no longer have the option to build farms.
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HaRRy, November 2010, edited | ![]() |
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Very correct cbeast.
I figured that to be a visual confirmation of the no farms needed. If correct Templar can't build Hideouts. |
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Ender, November 2010 | |
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when do these actually go into effect? cause i dont think they have yet..
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VorteX, November 2010 | |
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since when barracks do not affect the cost of sollies? :x
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stampot andijvie, November 2010 | |
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Has the strength formula changed? I recently lost almost half my strength as an owl.
Went from 700k too 400k. (Didn't release nor changed my building strat) |
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Dev Lord Iluros, November 2010 | |
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Nazgul is added back.
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Dev Lord Iluros, November 2010 | |
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Light elf is now removed.
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