Forums
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lepel, October 2011 | |
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too bad it doesnt make you mature Hal
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sanzi, October 2011 | |
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Dear #35:
You are the best alliance ever! The only reason ORKFiA is fun anymore is cause there is a big alliance like you guys around. You punish the noobs when they get out of hard, and kill the vets when they are too mean... ALL HAIL #35!!!!! |
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lepel, October 2011 | |
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i'd rather not
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Smokey, October 2011, edited | |
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Quote
Hence the 120% size cap modifier that I stated earlier in case you missed that for the collation of alliances. ************************************ Quote Let me explain from my point of view why your idea has no real implementation in orkfia. First of all you are making a misstake [sic] thinking that the land difference would be a huge disadvantage for the smaller ally while it will be an advantage for the bigger once - that's by far not true. I don't know if either you don't know the game or you got carried away in your suggestion but land is not THAT important. For reference you can ask 17 if it was easy on them when 3 times smaller ally tried to kill them and how easy was to retaliate. Second - a tribe will have hard time surviving if an 12 man ally organizes and ops together. A well defended tribe will be close to death with 12 tribes opping it (not dead but close). IMO it will be next to impossible to survive 24 tribes that are opping you together. Have a 10k viking for example and imagine that he is being opped by 24 4k land light elfs [sic]... what would happen? You think he has any chance? What you are suggesting here is not a nice to have feature but a way for the smaller allies to wreck havoc on the bigger once without any chance of actually messing something up and with an enormously huge penalty for the retaliating bigger ally. To sum up - I am strongly against your idea (I am not calling it stupid but I believe that the idea is just not acceptable for the game mechanics of orkfia that we currently have). Maybe and just maybe if there were some caps to the united allies, like 40% reduced damage(they still got that 10% extra from joining up) or at least a cap where they cannot op the same target your idea would have made much more sense. ****************************** Well thank you for your input ScorpiAS! I do see where you are coming from and perhaps a downside to what I proposed. Perhaps if we eliminated damage restrictions based upon acres and treated the two alliances as nearly equivalent to the larger one in size, they wouldn't/shouldn't have any damage restrictions on hitting smaller tribes then. This would make the smaller tribes easy to kill. The only down side then is dealing with the sheer mob of 24 tribes, this being the coalitions only strength then. Because they surly can't field huge armies, or massive amounts of MP/TP individually. They would have to wear the larger tribes down with hit and runs, group efforts to DM/Arson and pool their collective efforts. (Isn't that right redline?) How does that sound now if we treated the smaller tribes as a coalition alliance of similar size? Thoughts? |
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lepel, October 2011 | |
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if this were to be implemented for all the good you want it to do it will surely be abused...
and if you remove the size restrictions, it will be two ways. so not only easier for the bigger ones but also for the 24 tribe mob. and i can already imagine 24 razes without sizerestriction :P.. ps Redline, you might want to start up light cd and dark cd again if this happens.. |
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rEdL|nE, October 2011 | |
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hehe but this time it will be against ork not against us :P
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sanzo, October 2011 | |
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1 - That is the most idiotic idea I've heard in a really long time
2 - Plz post suggestions in the suggestion forums (and cause posting it in a “Dear #35” thread will seem like the argument is aimed at #35) |
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Smokey, October 2011, edited | |
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How nice of you sir to say that considering that nice and extremely pleasant chat we had on mibbit IRC chat room. *cough*
I will be happy to move the discussion to another part of the forums. Have a great day sir! |
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scarlo2, October 2011 | |
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Meh, don't worry about sanzo, Smokey. He's an eternal noob like ScorpiAS.
There are some truly valid points against your suggestion (first and foremost that the game would basically need to be overhauled as a concept because so many things would become out of whack), but your idea is not a bad one for being asked/mentioned. |
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ScorpiAS, October 2011 | |
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what in my comment has been noobish ?
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rEdL|nE, October 2011 | |
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gj leading your alliance. seems like the eternal newb ScorpiAS is doing a better job than u scarlo!
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Bill, October 2011 | |
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You're all n00bs in my eyes
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BladetheWicked, October 2011 | |
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Smokey!
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Chonka, October 2011 | |
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BtW! Smokey!
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Smokey, October 2011 | |
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BladetheWicked!
Chonka? Let me shoot you a PM blade. |
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ScorpiAS, October 2011 | |
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Quote You're all n00bs in my eyes Bill .... (Scorpias breaths heavily) .... I am your father... |
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Rin, October 2011 | |
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Dear 35, bugger off, stop raiding 1-2k tribes with your 15k dwarf tribes. thank you
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Joe, October 2011 | |
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The trick of being 1-2k is to stay invisible ;)
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rEdL|nE, October 2011 | |
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They cannot do that ... they have their personal vendetta against us. and after that they keep complaining.
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BladetheWicked, October 2011 | |
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/me agrees with Joe
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Halcyon, October 2011 | |
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this is unrelated but just wanted to put this on record.
since the hideously fat dwarves from 35 started mass bullyism against little innocent tribes less than a quarter their BMI they are not allowed to whine about being pestered while small, ever, or else be forever branded ugly son of dwarves. |
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Sim, October 2011 | |
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I concur
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ScorpiAS, October 2011 | |
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/me is getting used to being hated...
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BladetheWicked, October 2011 | |
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blame it on mcdonalds
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ScorpiAS, October 2011 | |
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I blame it on lepel...
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