Determine the change to whatever races and then at the beginning of an age staff can post those changes WITH the announcements of that age. However those changes will not be implemented until the following age. That way anyone playing a race that is affected can have a chance to either change race at the end of their tribe life or adjust to the new changes. Also you coders have all that time to get it in the system as well.
I think this is a fair way to prevent sudden losses or gains to as tribe. Twice now i was lucky to have my race nerfed and it sucks so bad. so please take this serious.
I was lucky to have Rept Hai nerfed but when I played Balrog they got downgraded and it sucked :(
Also staff would have to post it with exactly 6 weeks or a tribe life notice. cant see any way that would be a negative thing.
We should do something like that again.
Should do something like this again.
as it is, changes are made, then observed for an age, see if the intended problem is fixed, if others are caused, if anything else is needing attending to, etc, then new changes are discussed and implemented throughout the age and decided at (or just before) age end.
i agree that ALL of the changes should have its info posted at least a couple days before they are implemented, but an entire age ahead is a bit much. >.<
to be honest, if i was playing mori hai, i would LIKE the new changes more than the old stats, i mean defending your tribe is easier now (but thieving is a bit more risky than before, because you are sending out a larger portion of defense, but that's typical of thievery classes in general)
side note - only 2 people playing mori hai right now, i think these changes were meant to make them more attractive, not to “nerf” them. >.<.
anywho, it is more than fair to say you would want more notice, i dont see how it could be too hard for those that be to accommodate :P
Lord Saggy -
Dev Lord Iluros -
Now it's a bit of an amazing thief with limited attack ability, best pursued via elites. Probably about the same as a templar - mainly half razes. So in the future it'll become slightly less good of a thief and a better attacker.
In my case its not that they nerfed the race but that they changed how its played. I had all def. units and then i used thieves for off. and thief protection. Thus attacking was a thief gamble. So then all of a sudden the change came and 40% of my off. worth was gone. Yes i had more def then but didn't really need it.
The point here really isn't about crying about my tribe but in general its unfair to have a race change in the midst of someone strategically shaping their tribe. Without knowing before you choose a race that it will be changed one cannot form a strategic long term plan on how they will play the race.
In the old days the age ended and race changed were made and we all discussed what and how we would play that race and knew that would remain constant til age end. Now we choose a race an go forth only to have it be a gamble on if it will be changed and make the strategy useless. Even with a weeks notice,(that was promised by the way), a tribe that has been older has a hard time converting his plan.
This being the second time a race change has ruined my strategy i am disheartened and am thinking that if i get killed before an age ends the only way to not get screwed is to just stay green until the next age begins.
Sasuke Uchiha -
Dev - Joe -
Lord Saggy -
I've never played Mori, but the peoples accounts seems to suggest a slight disheartening towards the latest patch.
Fios suggestion to notify players of updates a whole age before is nice. Though it gives every alliance a whole age to prepare - which takes the spice out of things.
I was a bit sad with the decrease in ML bonus with DE, but I can handle it.. it wasn't a huge change like the Moris offence.
It was probably just like all these inventions. Two people make em and afterwards they whine :)
Did i mention that i invented the internet?
When an alliance picks their race strategy for the next age, it's best to know what that race will consist of. This way you can pick the best races for your strategy instead of picking races that will most likely be changed and then those changes affecting how your strategy works.