The age will run for 672 ticks. Age end will be April 29th at 19:00 ST.
* FORUMS *
World Forum & Game Talk will be removed / made inaccessible. If you wish to send staff a comment or complaint you may continue to do so by either privately messaging a staff member (not recommended), or by submitting a report: https://alliancesatwar.com/contact_staff/
If your question is deemed worthy of a public response, staff will answer it in the Announcements forum.
Announcements, Bugs, Suggestions, and Alliance Forums will remains open. Bugs & Suggestions will be strictly moderated and all non-serious posts will be quickly removed.
UI
Exploring
- Update the explore screen to show the resulting explore cost modifier in the UI
- Elder Votes will be automatically reset if an elder is inactive for 48 hours.
War
- Hostility re-enabled.
- No auto-war at 1000 hostility.
- Hostility and Power added to guide
Re-worked hostility & Power
- Patching inconsistent hostility/power generation: Intel spells no longer generate hostility or power
* GLOBAL MODIFIER *
Attacking, thieving, magicking versus GREATER THAN OR EQUAL TO 50% AND LESS THAN OR EQUAL TO 200% of your size is full damage (unchanged, same as now)
Attacking, thieving, magicking target LESS THAN 50% OR GREATER THAN 200% of your size, damage is now 25% of what it is now
Invasions
Commandeer
Commandeer vs target less than 70% of your size now yield: target_acres * 0.01
Spells & Ops
Fame Changes
Poison 6 -> 2
Magical Void 20 -> 10
Fear 6 -> 2
Cleanse 5 -> 3
Engineered Explosives
Destroying buildings no longer yields crowns
Cut Supply
Destroying buildings no longer yields crowns
Thievery Operations Limited to Land Size
Available at any size:
Weather's Light
Templu Amblo
Land Claim
Napanometry
Recon
Sneak
Intercept
Bribe Accountant
Truth's Eye
Ambush
Available at 600+ acres
Thieves Trap
Survey
Poison Water
Available at 1200+ acres
Mine Walls
Cut Supply
Wildfire
Available at 1800+ acres
Arson
Engineered Explosives
Available at 2400+ acres
Hwighton Raid
Thieves Rebellion
Intrigue
Available at 3000+ acres
Infiltrate (unchanged)
Magic Limits
Maximum ML allowed: acres/50 --> acres/100
Races
Balrog
Add: Non-homes hold 50% of normal citizens & military
Alter: Farms, Mines, and Yards produce 60% of normal -> produce 50%
Nazgul
Alter: 25% chance of attacks not showing in alliance news ->
Basic Soulless 0/0 40cr -> 20cr
High Elf
Remove: Each point of fame gives 0.001% offence
Remove: 3 hour attack time
Rept Hai
Remove: +100% land gained on raids
Add: +100% land from exploring when Raiding (from 35% to 70%)
Off Wyvern Rider 6/0 550cr -> 4/0 400 cr
Def Basilisk 0/7 750cr -> 675 cr
Elite Hydra 9/3 1,100cr -> 9/5 1,550 cr
Race Class Changes
Attacker class: 1hr faster basic training -> 1hr faster basic training AND +25% more expensive explore cost
NOTE: Age changes subject to change. It is your responsibility to check this thread before the start of Age 124.