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Age 140 Changes

Closed Scarlet opened this discussion on

Scarlet -

Dev thread was quiet this age. So please rip this apart give feedback in the discussion thread.
https://alliancesatwar.com/forums/game/789245/age-140-change-discussion/

Any updates made to this will be mentioned below in post format.

Class Fix
Mage +5ML applies after all other bonuses, instead of before. (Priests, Fairy)

Race Changes
Eagle
35% chance to elude attackers (from 40%)
90% normal starting gold.
Hideouts and guilds hold 60 citizens.

Raven
Academies hold 60 citizens. (From 10)

Mori Hai
Normal 4 hour attack time.
Generate 1 RP per 2000 citizen per month

Uruk-Hai
50% normal military losses on Half-Giants

Undead
Mummy 0/6 580cr (from 625)
Land gained on attacks increased by 2% each PPA.

Tiefling
Acolyte 0/0 75cr (from 100)
Warlock 0/6 575cr (from 0/5 500cr)
Corrupted 7/4 -> 7/5

Spells
Orcish Fervor
+Reduces attack time by one month.

Buildings
Walls
Holds 10 citizens (5 for dragon & balrog)
Holds 60 military (30 for dragon & balrog)
Increases combat losses to attackers when defending by 3% (from 2)


General Stuff
Double check that killing yourself through war interference doesn't grant “death” bonuses, and counts as a reset

Look into final age rankings, Mirfors pointed out tribes in protection are counted and last month actions not always reflected.

Scarlet -

Changes Made;

Updated eagle elude, start money & guilds grant 60 citz.
Tiefling elite gets 5 defence so they're not crippled.
MH research / 2k
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