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Age 143 Changes

Closed Sticky Scarlet opened this discussion on

Scarlet -

Changes should already be up. If you see a discrepancy let me know.


War
Hostility increased by 50% when directed at a target already in a war.


Spell Changes
Orcish Fervor
+5% offence
+20% self losses when attacking

Negates Fountain of Resu
Negates immortality when attacking and defending
Military returns home 1 month sooner.
Lasts 1-10 months


Race Changes

Uruk -> Rept
Britt -> Spirit

Dragon
+75% crowns gained from Raiding and Pillaging (from 50)
40% of normal military losses (from 25%)

Mori Hai
15% magic immunity
Thief Assassin 3/1 325cr (from 5/1 500cr)

Raven
Academies hold 60 citizens
Deal 25% reduced damage on attacks (from 35)
+15% magic immunity

Rept Hai
Ork Attacker

The cold, calculating Lizardfolk are Orks who took to the swampy regions of Orkfia and acquired reptilian features. They have tamed many terrifying beasts for their army with virulent venom and deadly gazes. Most fearsome of all however is their brilliant military tactics.

Racial Abilities
3 month attack time
Cause 150% of normal military losses to attackers when defending
Cunning: 1.5% offence bonus per month your general has stayed home since his last attack, with a maximum bonus of 15%.
Military Units
Class Off/Def Cost
Basic Hatchling 1/0 75 cr
Off Wyvern Rider 6/0 400 cr
Def Basilisk 0/7 675 cr
Elite Hydra 9/4 1,050 cr
Thief Gorgon 0/0 300 cr

Spirit

Cursed Thief

All that remains from the cursed souls of the Nazgul, who are now presumed to be extinct. You cannot see or hear a Spirit but their presence becomes known in other ways. Their lack of physical form could be a disability but used correctly, can be positive in many ways.

Racial Abilities

Vision spell does not work on Spirits. Spirits don't eat
Failed intel operations do not generate tribe news
No thief losses from failed operations
Thieves Trap applies Pestilence (with equal duration)

Military Units
Class Off/Def Cost
Basic Ghost 0/0 75 cr
Off Phantom 3/0 275 cr
Def Poltergeist 2/6 650 cr
Elite Banshee 6/2 690 cr
Thief Apparition 0/2 200 cr

Templar
Elite Paladin 5/4 800cr -> 875cr

Tiefling
Failed outgoing spells kill Corrupted from the magical backlash (land / 50) (from land / 200)
Increased spell damage by 1% for each Corrupted per acre, up to 35% (from 30)
Def Warlock 0/6 575 cr -> 525cr

Undead
Def Mummy 0/6 580 cr -> 530cr
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