Greetings players!
Age 180 will run for the normal 672 hours with the first update occurring at 19:00 Server Time. It is December so be sure to be on the lookout for Santa's helper, and try not to get on the naughty list!
Invasions
Defense required at home has been reverted to what it was two ages ago:
< (10 + 2.5 per year (12hrs) in the age) DPA - Unable to attack
< (16 + 3 per year in the age) DPA - Alliance news posted about the reckless invasion
Spells
Mystical Rust
1% Weaponries destroyed -> change to 2% destroyed
Wrath of Cyclops
1% Walls destroyed -> change to 2% destroyed
Lightning Bolt
0.125% units killed -> change to 0.375% units killed
Heal
This spell has been made easier
Cleanse
This spell has been made more difficult
Operations
Cut Supply
1% Weaponries destroyed -> change to 2% destroyed
Mine Walls
1% Walls destroyed -> change to 2% destroyed
Races
Balrog
Mines produce 350 cr -> normal amount 400 cr
Basic Damned Soul 50 cr -> 100 cr
Off Dread Beast 0/13 -> 0/14 (same price)
Def Occultist 0/13 -> 0/14 (same price)
Eagle
Guilds count as 1/4 a hideout for thievery plans -> Guilds now count as 1/3 Hideouts
Hideouts count as 1/4 a guild for mana -> Hideouts now count as 1/3 Guilds
Hideouts and guilds hold 25 citizens -> both now hold 40 citizens
Exploring costs 110% of normal crowns -> exploring costs 120% normal
Nazgul
20% chance of attacks not showing in alliance news -> 33% chance
Added 25% immunity to all thievery and magic
Rept Hai
3hr attack time -> 4hr attack time (normal)
Cause 200% of normal military losses to attackers when defending -> 250% normal losses when defending
As a reminder, please note that this may change before the age start. Please feel free to discuss these changes on Game Talk. We look forward to your feedback!
Forums
Age 180 Changes
Closed Sanzo opened this discussion on
Sanzo -
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