Race Synergies

Having certain combinations of races in your alliance will give you alliance-wide bonuses.

Green tribes (protected, dead, etc) does not count. Active bonuses are listed on the alliance page. The bonuses are updated every tick.

Orks

Requirement

Have at least two Orks in your alliance (Mori Hai).

Effects

  • +15% attack damage to buildings
  • 2% reduced upkeep per 1000 fame

Elves

Requirement

Have at least two Elves in your alliance (Dark Elf or High Elf).

Effects

  • +10% Mana and Plan storage/regeneration
  • +10% Fame gains from thievery, magic, and invasions

Humans

Requirement

Have at least two Humans in your alliance (Brittonian or Dwarf).

Effects

  • 1 Research Point per 3,000 citizens per month
  • Black ops grant 20 RP per building destroyed

Winged

Requirement

Have at least two Winged in your alliance (Dragon, Eagle, Fairy or Owl).

Effects

  • -25% combat losses
  • Winds of distress is 20% easier to cast

Cursed

Requirement

Have at least two Cursed in your alliance (Balrog, Spirit or Tiefling).

Effects

  • Negate citizens lost from Pestilence
  • 1 PPA grants 1% increased RP production to labs