Thieves

All thieves have a bonus of 1 tick shorter thief return time.

Eagle

Winged Thief

Long revered by many cultures, Eagles have a magical quality that has evolved into magical ability. Many will hunt them, thinking they see weakness, many will fail... an eagle's defensive abilities are second to none.

Racial Abilities

  • 40% chance to elude attackers
  • Guilds have 3/4 mana storage efficiency, but also store same amount of plans
  • Hideouts have 3/4 plan storage efficiency, but also store same amount of mana
  • Hideouts and guilds hold an additional 20 citizens

Military Units

Class Off/Def Cost
Basic Nester 0/0 50 cr
Off Emesen 1/0 100 cr
Def Vendo 0/5 450 cr
Elite Anekonian 2/8 1,000 cr
Thief Razorbeak 0/1 200 cr

Hobbit

Human Thief

A Hobbit friend is a friend for life, these short but big-hearted people will help you when you need it most. As well as having the fastest thieves, this is the only race that can provide aid to alliance mates. The Hobbit’s tendency for feasting can be a burden however as they will eat you out of house and home!

Racial Abilities

  • Nimble: a further -1 month thief return time (2 months thief return time)
  • Selfless: able to provide aid to allies via Weather's Light and Templu Amblo (with -50% gains)
  • Second Breakfast: +50% food consumption
  • Hwighton Raid damage: +100%
  • Cloak Dagger: Increased ambush Gains by 30%

Military Units

Class Off/Def Cost
Basic Dimwit 0/0 100 cr
Off Snecklifter 4/0 400 cr
Def Flibbertigibbert 0/4 350 cr
Elite Mugwump 0/7 975 cr
Thief Snollygoster 0/3 325 cr

Mori Hai

Ork Thief

An evolved form of Ork, what they lost of their brute force they gained in cunning, finding new ways to use homes in clever ways. With more citizens at their disposal and a near constant supply of thief plans, the resilient Mori tribe leader is able to quickly order retaliation in various guises.

Racial Abilities

  • Pop boost: 45% homes allowed
  • Homes give thief plans (1 Home = 2/5th Hideouts)
  • 3 months attack time
  • -25% food consumed
  • +15% damage on Thieves Rebellion
  • 15% magic immunity

Military Units

Class Off/Def Cost
Basic Gnome 0/0 85 cr
Off Goblin 4/0 350 cr
Def Engineer 0/5 450 cr
Elite Mountain Ogre 5/5 825 cr
Thief Assassin 5/1 500 cr

Owl

Winged Thief

The wise birds of the night. At least they were. The moon temples disturbed their sense of day and night and now they have changed their sleep and hunt schedule.

Racial Abilities

  • 1 month thievery return time
  • 50% gains of self operations
  • Juranimosity does not kill Swift Feathers
  • Cannot give Thieves Trap to alliance members
  • Cannot retrain units

Military Units

Class Off/Def Cost
Basic Nester 0/0 40 cr
Off Nightclaw 4/0 350 cr
Def Screecher 0/6 800 cr
Elite Long Brow 5/4 750 cr
Thief Swift Feather 0/4 440 cr